

Loudspeakers and microphones are placed in the cavities and the sound is generated partly by the cavities shaping the sound, and partly the digital signal processing in the built-in computer.
The sound is affected and shaped by placing bodyparts or other objects in the cavities and thereby changing the geometry and resonance in the cavities.
The sound experience gets richer than with headphones or stereo speakers since the different sound sources are heard on their own.
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