måndag 22 februari 2010

A hole in the table

Today I saw what my projekt mates had decided and programmed during the week away.

A really good job, with some really nice processing code that morphed in and out a text, and fun interface based on heat and simple object detection with photocells.

Today we essentially just made a about A4-sized hole in a table bought by Johan and a screen also brought by Johan. Really good job of him to buy it.

I'm really happy my project mates didn't use my idea of using a medusa lamp, because that would not bring good interaction in a simple way. I have to explore the medusa lamp interaction system further, but with another project.

We had good help from elab with drills and so on for making the hole. Unfortunantley they didn't have a "stich saw" (sticksåg) which made it nescessary to use a drill and saws in a creative way. We missed some holes for the On-button for the screen - embarrasing. Luckily we can go drill tomorrow as well.

Tomorrow we will maybe paint the table (but where?) and make sure the interaction works as expected.

We also have problems with configuring the sensors to map well to the program (especially since the light condition "always" changes, depending on the position and so on). I will investigate a way to dynamically adjust the "strengt" of the "light" by some simple integration method from control theory. The main problem seems to be to detect when a photocell is covered (and hence not should be integrated to compensate) and when a photocell is open to the light. We need to explore that with some different dataseries. Hopefully some processing and controlled experiments can give answers to good limits. This is engineering!

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